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Part of: Idle Iktah First Legacy Hub — prerequisites, Inheritance choices, and skill acceleration.

Idle Iktah Second Legacy: Perk Order & Skill Acceleration

Player question: What perks, skill acceleration allocations, and progression routes should you prioritize on your Second Legacy in Idle Iktah?

I like these games and play them myself. Complete guides are hard to find online, so while playing I collect community experience from Reddit, add a little of my own notes, and put this site together—hoping it helps. Thank you.

Quick answer

Community Knowledge In the "Second legacy?" thread, players give different answers rather than one consensus: u/Single_Pie1570 says that if you already have Inheritance they would go Arithmometer, with 40% woodcutting and 10% mining because it is so slow at base, and u/CornflakesInPudding says Arithmometer and Inheritance are both best, Electricity is good too, but they are all kind of great[1]. On combat, several players in the combat thread say it simply takes long[2].

How does the Second Legacy change the game?

Community Knowledge The thread asks for ideas on what to do for the second legacy and before it[1]. u/Ill_End_9742 says only take the Book of Mastery if you play very actively, like activating it 60+ times a day[1].

Which perks do players name after Inheritance?

PerkWhat players say in the thread
Arithmometeru/Single_Pie1570: if you already have Inheritance, go Arithmometer[1]. u/CornflakesInPudding: Arithmometer and Inheritance are both best[1].
Inheritanceu/CornflakesInPudding: both best; they would save as many seekers potions as possible, collect the writs and the alchemist mask for the inheritance perk[1].
Electricityu/CornflakesInPudding: good too, but honestly they all are kind of great[1].
The food perku/CornflakesInPudding: the food one is their least favourite[1].

How should I redistribute the 50% acceleration points?

Community Knowledge u/Single_Pie1570 says that with no perks yet they would go woodcutting +50%, and that if you already have Inheritance they would take Arithmometer with 40% woodcutting and 10% mining because mining is so slow at base[1]. u/MentalOlive describes their setup as +50% woodcutting, an alchemist mask with spice lover, the book of mastery and about 600 seekers potions[1].

How do I get past the combat leveling wall?

Community Knowledge In thread 1s6z5vo[2], the original poster says combat leveling feels way slower than everything else despite a full Book of Writs, XP potions and good gear. u/Grand-Grim replies that combat feels slow because it is slow, as it is technically 3 skills (30 mil needed) levelled at once[2]. u/AnEnormousPlatypus says focusing too much on combat early is a time suck and they do a couple of bursts early and then put it on hold[2]. u/DarthSwiftee says the Dusk weapon with the complete Book of Mastery was a game changer for leveling combat[2].

Community Knowledge On mentoring, in thread 1rltamd[3] the original poster asks why mentor XP is no longer also giving skill XP; u/Single_Pie1570 says you only gain community exp when using mentors, and u/stevembk says you should not be getting skill xp other than community and mentoring xp[3].

← Back to Idle Iktah First Legacy Hub · Related: Book of Mastery vs Tidekeeper · Inheritance Choices

Sources & claim classes

  1. Second legacy? (opens Reddit) — u/Single_Pie1570, u/CornflakesInPudding, u/MentalOlive and u/Ill_End_9742 on second-legacy perks and acceleration points.
  2. Combat leveling feels like a huge bottleneck. What am I missing? (opens Reddit) — OP on slow combat leveling; u/Grand-Grim, u/AnEnormousPlatypus and u/DarthSwiftee replying.
  3. Question: why is my Mentor XP not doubling as skill XP? (opens Reddit) — OP question on mentor XP; u/Single_Pie1570 and u/stevembk replying.

Evidence via Evidence Job consumer pointer under research/pipeline/jobs/idle-iktah/. Classes used: Community Knowledge (no Observed Game Fact, Recommendation or Version-sensitive claims on this page).